Nate Intolubbe

Author of the Cases of Inspector Marshall

Category: Reviews

When Genres Collide: World War Z

Today is the anniversary of the release of my first novel, The Cases of Inspector Marshall, Volume I. A thanks to all who have helped with their feedback, reading, and time are more than called for; I appreciate all of your support.

Volume II is in production, and mostly complete. Keep an eye out for a release this summer.

With that, I am diving into another case study on blending genre: World War Z: An Oral History of the Zombie War by Max Brooks. The book, not the Brad Pitt movie. We do not speak of that, unless in jest.

*****SPOILER FREE*****

A war epic, told like a documentary. A series of interviews with people across the world, giving their account of the zombie apocalypse and humanity’s narrow victory. A large-scale simulation that tackles the enormous and pressing question of:

What would happen if a zombie plague were real?

Despite the wide scope, the novel does a great job in giving detailed and nuances perspectives. Each interview narrows in on a couple topics, fleshing each one out. A puzzle piece with intricate artwork, filling out the full picture.

The dialogue reads like a journalist conducting an interview, giving it an organic flow that augments the immersion. It adds a unique take on the zombie phenomenon, which usually goes for themes of rugged survivalism and heavy in-the-moment tension. These are people with hindsight, who look back with pride at their successes and guilt at their failures, trying to consolidate what they went through. In a sense, the journalist is like a therapist for the trauma that the war inflicted them with.

The zombie genre, like the epic, is largely a tale of humanity. One faces a choice when besieged by the embodiments of death, of ruin, of a reversion to the mind of a wild animal; for zombies often represent the fear not only of death, but losing everything about who we are. We can choose to stand and fight; to create fraudulent solutions; to develop technology to save lives; to isolate and break down social order; to calculate a cold-hearted plan of sacrifice and strategy. Some rise to the challenge, and others become as much a threat as the living dead themselves.

Staring down the idea of no longer existing shows someone who they really are.

The zombie apocalypse is relatively new to the field of human literature, as juxtaposed to the ancient storytelling form of the epic (though the Epic of Gilgamesh, one of the oldest surviving works of all time, does have zombies in it). The title “Oral History” brings up the Homeric oral tradition, which itself includes a tale of war (The Iliad) and the quest to recover from it (The Odyssey).

The people of WWZ have had their Iliad, and this is their Odyssey to return to “normal” life. Other epics, like those of Tolkien and C.S. Lewis, deal with similar themes, as these authors (WWI veterans) used their works to capture the emotions of their generations. Young people who fought in trenches, besieged by tanks, mines, and mortars, who returned home and had to change to “normal” life. And, ultimately, these stories conclude that life will not be normal again, and people most now navigate a new and unfamiliar world.

And what are battles against zombies, orcs, or minotaurs, but analogies for the erasure of humanity? Not only dehumanization of the enemy, but the risk of oneself falling to that?

Brooks elegantly addresses these age-old questions, and framing it like a documentary feeds into the reflective nature of the attempt to answer them.

Plot: 4/4

Characters: 4/4

World-building: 4/4

Details: 4/4

Misc.: 4/4

Total: 20/20

The people of the book better hope that the surviving zombies do not have their own Aeneid.

*****SPOILER REVIEW*****

Paul Redeker is easily one of the most interesting figures in this novel. To concoct a plan so indifferent, emotionless, borderline inhuman, all in the intent of saving humanity, is a great paradox of literature. Whereas the zombies are the savage expression of the loss of humanity, he is the equal and opposite reaction in the form of cold-hearted reasoning.

In a hypothetical case, if your foot had a lethal infection that could rapidly spread, and someone like Paul Redeker were your doctor, he would rip your foot off with his bare hands. Unflinching, unsmiling, unemotional; it is what is necessary to save the whole, no matter the seemingly small cost of the foot, or the pain it brings the rest of you. And all of this, a metaphor for the Redeker Plan. Such a strong contrast with the rest of the book.

I’ll wrap this post up with some of the smaller details I liked that helped give the novel a level all its own, realistic considerations of the zombie apocalypse that people may not have considered.

I liked how tidal zones are extremely dangerous, with zombies being perpetually trapped in the undertow, further creating a worldwide sense of being surrounded. The specialized zombie-killing bullet, designed to lodge into and cook the dead brain, so it does not exit the body and risk infecting fellow soldiers; ingenious. The description of the overrun French Catacombs, and the people who braved it to clear it up, is the stuff of nightmares. The role of the dachshunds in the war brings some charm, and demonstrates how fresh the events are in people’s minds; one of the canine veterans, while old, is still alive. The unknown fate of North Korea adds into the theme of information, indicating that even all of these interviews from a multitude of angles can still have blind spots.

World War Z is easily one of the best zombie stories ever made. It knows when to think big, and it knows when to zoom in. It is a worthy tale in the great search to learn about ourselves.

When Genres Collide: Priest

Continuing my set of reviews based on blended genres, I will go over Priest by Matthew Colville, the first of the Ratcatchers series.

*****SPOILER FREE*****

Priest is self-described as a fantasy hardboiled, combining mystery with the realm of magic and monsters. Suffice to say, I have a soft spot for such a hybrid work (having written one of an expected trilogy of such books).

But rather than following an actual detective, this novel’s protagonist is referenced in its title: Heden, a priest. Not in a “Friar Tuck” sense, as he derives considerable spellcasting power from the deity he worships; for readers less aware of how priest/clerics work as magicians in fantasy, you can think of the concept being similar to Moses causing miracles by the power of God.

Heden’s superior in the clergy sends him to a castle in the middle of the forest, which an evil army is readying to attack. Their protectors, the Green Order of knights, are not helping in this desperate hour, and it is Heden’s task to investigate why.

Our hero does fit the “hardboiled” archetype with his cynicism, a heart toughened with experience with violence and corruption. Yet instead of being a veteran against bootlegging gangsters, he has been in wars against orc-like enemies. His past is gradually shown, which helps inform him as he continues his search. It puts the storytelling tropes of its foregenre, mystery, into the setting dynamic of its backgenre, fantasy, in a way that shows the author’s informed knowledge of both.

The genres blend quite well; the greatest joy, challenge, and pitfall of fantasy is the world-building, while for mystery, it is the building of suspense and intrigue. Heden’s lack of knowledge of the Green Order is a prime example of them coming together. He learns the lore as is relevant (in line with good fantasy), and new information shows that there is more going on than previously believed (in line with good mystery). In other words, the common world-building advice of “don’t infodump” comes in quite handy.

If you like one of these genres, the other, or both, Priest will have plenty of intrigue and magic-packed battles to offer. Written by a fellow Dungeon Master of the Dungeons and Dragons playerbase, I can only imagine what Colville’s game sessions are like.

Plot: 4/4

Characters: 3/4

World-building: 3/4

Details: 3/4

Misc.: 4/4

Total: 17/20

Looking forward to the sequel.

*****SPOILER REVIEW*****

Any story that starts with a person’s head blowing up immediately has my attention. Not only does it establish the stakes, it creates the tone of crime and retribution classic to the ‘detective’ story. And, the scene demonstrates Heden’s magic capabilities.

His journey to Ollghum Keep has its own symbolisms, how he can never blend in, and always makes enemies where he goes. This is a good fusion of the hardboiled detective (always looking over his shoulder for the people around him) and the fantasy adventurer (being a stranger in every town outside of home). This hangs a strong sense of loneliness about him, amplifying the threats around him, and giving uncertainty of who to trust.

I also like how even Heden has things he hides, even outright lying, creating a sense that the reader cannot fully trust him either. The truth about his job and who he serves makes the reveal at the end all the more striking.

His duel with the knight is one of my favorite scenes in the novel. A great way to utilize fantasy’s play on the supernatural, while setting up the suspicious atmosphere in the forest. And the fight itself had its own clever moves.

Ultimately, the stakes show how well the genres mix. There is an evil army out to attack innocent people, as often happens in fantasy; but unlike the backgenre, the hero does not have to defeat the ‘dark lord’ or destroy an ancient relic, rather has to discover the puzzle pieces behind the Green Order’s inaction (true to its foregenre, solving a crime).

Overall, the novel is a great start to the series, and is executed well.

Movie Review: V for Vendetta

Remember, remember!
The fifth of November,
The Gunpowder treason and plot;
I know of no reason
Why the Gunpowder treason
Should ever be forgot!

V for Vendetta is a frontrunner of the dystopian genre, reaching the levels of Orwell and Huxley in terms of sheer notoriety. It adds much into the conversation, with plenty of strong points, albeit one very heavy weakness (which I’ll get into later).

It originates from a DC comic of the same name, where England has fallen under a far-right dictatorship following a worldwide pandemic.

*nervous half-laughter*

Anyways, it centers around V, a revolutionary who idolizes Guy Fawkes, and seeks to overthrow the tyrannical government. Yet it’s primarily told through the eyes of Evey, a newsworker and daughter of a political author, who joins V; as well as Finch, a detective tasked with finding V, while instead discovering something else: the truth.

The story knows what it wants to be, making a dictatorship that is threatening but not invulnerable. It knows how to be philosophical and even fun in its presentation. The pacing has plenty of turns, but it rounds itself out well.

Hugo Weaving, despite being in a mask, still gives a great performance with V’s voice and movements. Natalie Portman also does well in representing Evey’s conflicted nature of the grand scale unfolding around her.

The film does a great job at demonstrating propaganda. There are overt instances, like a media anchor immediately thinking of how he can spin an anti-government attack, or how they show the news station shooting. But, some of them are more subtle, like a popular TV show being Storm Saxon, about a white nationalist who battles stereotyped Muslims (who face genocide in this cruel regime). It demonstrates how media can create an image in the public’s mind used to continue discrimination. Including rewriting history, by blaming them for the disease.

Speaking of rewriting history, this leads me to my main issue with the film: the veneration of Guy Fawkes as a symbol for liberty.

Guy Fawkes was an English conspirator who sought to blow up the Parliament building to kill King James, as well as many of the royal line, judges, and Parliament representatives (the latter of whom being the closest thing to democracy and a check on the king’s power); all to set up an absolute monarchy under Catholic rule, and target Protestants. As Alastair Bellany, history professor at Rutgers said, “[Guy Fawkes] may have wanted religious freedom, but it’s unlikely that if he was in a position of power, he would have extended that freedom to his religious enemies.”

In other words, Guy Fawkes wanted to eliminate a democratically elected legislature to begin a campaign of total government power and religious persecution.

You know. Like the evil government in V for Vendetta.

Either V or the creators did not do their homework. Worse yet, the people in real-life who use an absolute monarchist as a symbol against tyranny. If V actually knew that Guy Fawkes wanted to install a monarchy in England with even more power than the last, cementing a dictatorship, he would not support him. Period.

But even as he praises a man who goes against everything he stands for, V still is true to his own values. His own backstory is weaved in well, and the reasons behind his actions are clear. It still gives a great amount of ambiguity to his morality (ex Evey’s repulsion to his assassinating officials, or how he inspires civilians to dress in his costume, resulting in them being gunned down).

Of course, even while trying to be like Guy Fawkes, his plan to complete the destruction of Parliament makes little sense. Seeing how that was the symbol of democracy, and thereby should be something he would seek to protect.

Unless it has to do with the Norsefire Party winning by getting an overwhelming majority in Parliament, and thereby he would view it as a threat… yeah, that makes the most sense.

In any case, the effects of the dictatorship are never minimized. When Gordon does the comedy sketch mocking Chancellor Sutler, it is funny, but the audience knows how much trouble it will put him in. The mere ability to belittle and satirize our leadership is something we take for granted, yet is over so essential to our liberty. The brutality of Creedy, the Fingermen, the concentration camp lab–all based the cruelties inflicted by multiple dictatorships across history.

V for Vendetta tells a great tale of standing up to tyranny. The wit and cultural knowledge is fantastic. I consider it one of the last great dystopian stories, before YA Lit took it over.

Plot: 3/4
Characters: 3/4
World-building: 3/4
Details: 4/4
Misc: 4/4
Total: 17/20

What do you think of this movie? What are some of your favorite dystopian tales?

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Sequel September: Huckleberry Finn

So far, I have shared examples of a sequel that mostly lives up to the original, and another that was worse. This week, I will go over a third scenario: where the follow-up surpasses its predecessor. This takes us to a legend who put American literature on the map: Mark Twain.

The book of Tom Sawyer is an adventure novel about the shenanigans of its titular character and his friends. There isn’t much of a deeper meaning, nor is there meant to be. It’s an overall fun read.

Huckleberry Finn provides a story with a better adventure, a more likable protagonist in the picaresque style, and a greater deal of meaning. Remember my four principles of sequel writing? Refresher:

  • A sequel should maintain a critical balance, one part honoring the traits that made the original good, and the other part creating a new story with its own identity.
  • A sequel should demonstrate the reasonable consequences of what happened in the previous installment.
  • A sequel should reinforce the messages and spirit of the original, while also expanding it and showing new challenges.
  • A sequel should learn from the shortcomings of their predecessors, so that the following works and the series itself improve.

And now, the fifth rule: The first three rules can be broken if doing so improves the work. (The fourth rule cannot be broken with this justification; refusing to improve the work cannot improve the work, that’s a paradox.)

If the author believes that a subsequent installment should not carry on the spirit of the original, or mimic the traits of its predecessor, then it does not have to. For instance, if a different direction or message is desired, or if the work is meant to stand more independently.

Which leads us to Huck Finn. A story with a different protagonist. Meant to engage in a larger number of subject matters, such as alcoholism, neglect, bloody feuds, and slavery. The carefree spirit of Tom Sawyer would not be appropriate, nor would honoring the traits of romanticism, nor would reinforcing the message (or lack thereof).

This is what differentiates the two. Huck Finn is so much of a u-turn of the original, it actively works against it. Especially with Tom Sawyer’s behavior at the ending, showing how his romanticized views of the world are childish at best, and impeding sense and goodness at worst. The first book is meant to show an idyllic view of the Antebellum South, and the sequel is meant to slap you out of the daydream and scream, “No, this place and time sucks!”

Great literature knows how to subvert the expected. In this case, the book subverts its own predecessor, a ballsy move. A sequel going against the original should have a good reason for doing so – and Huck Finn did. Making a stronger story, with higher quality character development and meaning.

The eponymous character learns the foolish ways of the adult world, and how easy it is to trick people (like with the preacher), pulling off cons that put Tom’s stunt with the fence to shame. He witnesses violence that disillusions the games of playing pirates and robbers, finding the grim reality behind it in a way that the murder in the first book does not cover. He undergoes internal conflict about his friendship with Jim, and the prejudices of the time, juxtaposed with Tom’s terrible companionship.

Some say this sequel ruined the original in its portrayal of Tom Sawyer, and to that I say: the character was not a good-hearted person even in his own novel. He let his aunt believe he drowned, putting her through torment as a prank. His book only seems favorable to him because it is from his perspective, and changing the focus to Huck shows the outside view of how he really is.

Tom Sawyer is a good book, Huck Finn is better. This duology serves as an exemplary case of the fourth and fifth principles.

Tom SawyerHuckleberry Finn
Plot:3/44/4
Characters:2/43/4
World-building3/43/4
Details:3/43/4
Misc:4/44/4
Total:15/2017/20

Which of these novels do you prefer? Are there other cases you can think of where the sequel was better than its predecessor?

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Sequel September: Star Wars

With everything from Legend of Korra in mind, we continue with our September dive into the art of the sequel. Next on the list: Star Wars.

This franchise has had more ups and downs than the tidal cycle. The original trilogy, The Clone Wars and Mandalorian shows, many of the video games, and several books have had strong positive feedback. On the other hand, the prequels, sequels, other books, and a certain holiday special that shall not be named (lest we summon the Force-Ghosts of Life Day Past, Present, and Future) faced negativity.

For the sake of this post, I will restrict this analysis to the nine main movies, of the prequels, originals, and sequels. For, they are most relevant to this subject.

I would say that the prequels and sequels are the equal but opposite reactions to the other; what one trilogy did poorly, the other did a one-eighty for, and vice versa. Sometimes, the reversal is for the better; other times, it creates something equivalently bad albeit from a different direction.

Which brings me to the fourth principle of sequel writing: subsequent installments should learn from the shortcomings of their predecessors, so that the series itself improves.

Or, as a wise man once said: “R2, we need to be going up, not down.”

Speaking of prequels memes, that’s the next point on this. Meme-ability, and memorability. The dialogue in that trilogy is cringey and cheesy, but it sticks in the mind, with many quotes being iconic from a comedic perspective.

Compare to the sequel trilogy, whose dialogue was adequate, but mostly forgettable. It is like pouring a truckload of concrete on a dumpster fire; you extinguish it, but now the dumpster has a concrete brick filling it up and making it unusable.

Then, there is the matter of the short versus long term storytelling. The prequels had lower quality films, but the overarching plot is well done and even is a haunting statement on how easily tyranny arises. The sequels had mostly better movies, but the story across installments was disjointed and inconsistent. Many positive qualities of these trilogies carry a major caveat.

The prequel protagonist, Anakin Skywalker, is whiny, annoying, and rarely behaves in a manner befitting the man who becomes the iconic Darth Vader. Yet, his skills are more realistic, where he loses against more skilled opponents, and has to train to use the Force and a lightsaber. And, he has a more definitive arc around his relationship with Jedi principles and those close to him.

Rey has no unlikable personality traits (though that could simply be a byproduct of having minimal personality traits), making her more agreeable on-screen. Yet the way she becomes an instant expert in Jedi skills with no training is a drawback, because she is robbed of character growth. A hero needs to not begin their journey at full power, so we can see them develop their capabilities alongside their mentality and learn from mistakes.

In other words, one protagonist is largely unlikable and an embarrassment to the franchise, but has clear character traits and a cohesive story. The other is more amiable, but is not a full enough character to invest in, and lacks development.

So, how do the recent films stack up with my other rules of sequel-writing? As listed below:

  1. A sequel should maintain a critical balance, one part honoring the traits that made the original good, and the other part creating a new story with its own identity.
  2. A sequel should demonstrate the reasonable consequences of what happened in the previous installment.
  3. A sequel should reinforce the messages and spirit of the original, while also expanding it and showing new challenges.

The Force Awakens did these to an extent. It went back to basics, telling a story similar in structure to A New Hope. Some of the characters did have their own identity (Kylo Ren and Finn), giving enough promise. The events leading up to it (reestablishment of the Republic, the First Order a reactionary attempt to reestablish the Empire, the collapse of the New Jedi Order) all were plausible consequences. It kept the spirit of A New Hope, of people fighting for liberty against the rising Snoke.

The Last Jedi then promptly attached all that potential to cinder blocks and tossed it into the river. Finn was sidelined (which his actor, John Boyega, has called out), which got worse as the trilogy progressed. Luke attempting to kill his own nephew, when the younger version of himself was willing to take lightning to redeem his father, is an unreasonable u-turn of character. The new challenge of Snoke was eliminated without any development. There are many ways that this film undid the bricks they had laid down in its predecessor, not just halting the house’s construction but tumbling it all down on their heads.

And, The Rise of Skywalker suffered as it tried to overcompensate for all this. The writing was as rushed as its plot. Palpatine’s return was unearned (but, at least they finally gave Rey character development as she struggled with the legacy she inherited). Ben Solo’s arc was rounded out well, but the other characters (Finn, Rose, Poe) were left behind.

Changing writers and directors played into the inconsistency of the series. It changed direction more times than a compass surrounded by super magnets.

But then, is the sequel trilogy not a microcosm for the Star Wars franchise itself? What is The Force Awakens but the promising start of the originals? What is The Last Jedi but a disappointing butchery of this potential like the prequels? What is The Rise of Skywalker but the sequels trying to repair the damage done, at its own expense, while still failing?

We can all learn from what the Star Wars film progression has done. A case study of how the inverse of something bad is not always good, and how learning from your mistakes should not mean forgetting the parts of your errors that did have truth in them.

And now, my ratings:

The Force AwakensThe Last JediThe Rise of Skywalker
Plot:322
Character:312
World-building:312
Details:323
Misc:303
Total:15/206/2012/20

For an average of 11/20.

What are your thoughts on the Star Wars sequels? Do they have redeeming characteristics that you enjoy?

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Sequel September: Legend of Korra

I am currently over halfway through writing the second volume of the Cases of Inspector Marshall series. And, I have decided to return to writing blog posts. Within the past few months, I have taken many considerations in crafting the follow-up to my own story, and have been developing my ideas on sequels too.

And with the recent additions of Avatar: The Last Airbender (herein, ATLA) and sequel series The Legend of Korra (herein TLOK) to Netflix, I saw fit to give my thoughts on these shows and how they apply to this discussion.

For background, I did not watch either show as a kid. I watched ATLA in May over the course of five days, and TLOK in August within three days. Prior to then, the only exposure to these series was the first few episodes of ATLA while in college, and various posts/videos on social media. My opinions are not rooted in childhood nostalgia, but my own impressions as an adult and author.

There will be a general non-spoiler review below, then a spoiler one further down.

ATLA has long been praised as one of the best family-friendly shows out there, and I certainly agree. The story, richness of the characters, animation, choreography of the fights, approaches to philosophy; it astounded me.

And, I can then imagine how the creators would have felt trying to create to make a follow-up to that with TLOK. They must have realized that they could never make something like that again, partially from the quality, but also by making a new story that didn’t ripoff the original source material.

So they did the best thing they could do, a stroke of creative genius.

They made something completely different.

And it worked.

I was amazed with TLOK. Not to say that it lacks flaws, but like with ATLA, I’m willing to accept some of its shortcomings because of how good everything else is. I daresay, it is one of the best possible sequels they could have made.

Which brings me to the first major point on sequel writing: there is a critical balance, one part honoring the traits that made the original good, and the other part creating a new story with its own identity.

I am by no means comparing my own work to these series; rather, this is a principle I caught on to that helps me with my second volume. Drift too far from the original, and you lose the ability to create smart parallels and legacies, and the result feels like it does not adequately expand the story. Yet if you get too caught up in the past, you only create a cheap copy of the original, and are not creating a new story at all.

And there’s already too much direct-to-video sequels, bad/unnecessary remakes, and contrived fanfiction out there. Don’t fall to their level.

Yet TLOK for the most part maintains this balance. No surprise; it’s the Avatar’s job. It’s not afraid to be different. It’s not afraid to create parallels with the original, while also showing some features in a new light (if not downright subverting them). And, it’s not afraid to expand on what ATLA started.

Which brings me to the second major principle of sequel writing: it demonstrates the reasonable consequences of what happened in the previous installment.

The steampunk/gaslamp setting is visually appealing, and it makes sense. If the world nations are at peace, of course technology is going to advance. Benders of different elements coming together, infrastructure from the Hundred Year War; an industrial society is the natural progression not just from the political situation, but also the gathering of ideas and resources.

Hence, the conflicts fit the scene. Different extreme ideologies clamor for power in times of great change, all working to determine the course of the future. And it is Avatar Korra’s job to ensure that all works for the better.

The structure across seasons works to its advantage. Rather than one major threat across the entirety of the show, and most of the major villains being related to each other, TLOK provides a variety of evils to face. It demonstrates the Avatar’s constant need to quell new threats as they emerge (as the Sith say, “Peace is a lie”), and prevents it from becoming stale.

And as in its predecessor, the series is able to create a kid-appropriate story, but does not insult the intelligence of its viewers, rather supplements it.

Before I move into spoiler territory, I will give my ratings for both shows:

Avatar: The Last Airbender

Plot: 4/4

Characters: 4/4

World-building: 4/4

Details: 4/4

Misc: 4/4

Total: 20/20

The Legend of Korra

Plot: 3/4

Characters: 4/4

World-building: 4/4

Details: 4/4

Misc: 4/4

Total: 19/20

And now: **********SPOILERS**********

(Ye’ve been warned.)

I like how Korra has a nigh opposite personality to Aang, and that their development is the same path from reverse angles. Aang, the wise soul who learned to be strong, despite not wanting to be Avatar; and Korra, the natural warrior who gained wisdom as she boldly charged into being Avatar. True balance, and a fantastic use of a sequel’s advantage of hindsight.

I like how the Team Avatar has realistic implications of them being older. Whereas ATLA gave us a group of friends traveling the world together, the main characters in TLOK have a greater independence from the gang. They have jobs and responsibilities that prevent them from always being near each other, just like adult friendships, yet they retain their affection.

A common criticism of TLOK is the love triangle early on. I usually do not abide the trope myself, but I let it slide for this show because they did it right. It does not overbear the main story, and it demonstrates the emotional impact it has on the people involved. The look on Bolin’s face when he had the flowers? Mako’s own conflicting emotions, not wanting to hurt anybody’s feelings while ultimately losing them both? Asami not accepting being someone’s second choice? All understandable, and in summary a condemnation of love triangle behavior.

So, that particular criticism is unfair. Especially since ATLA had a worse-written love triangle with Sokka, Yue, and Hahn.

The villains in TLOK are well done. Each of them has a core concept they pursue, with understandable and even noble intentions. There’s nothing wrong with wanting non-benders to not be second-class citizens, seeking peace between humans and spirits, protecting against tyranny, or saving one’s country from mayhem.

Yet it is their methods, the means that contradict the very ends they desire, that makes them villainous. Being so consumed with ideology, that one loses sight of and betrays their original intent. Wanting equality, but dividing people through violence; supporting spirits, while forcing them to become dark; seeking freedom, but imprisoning an entire nation; battling for unity, through coercion and persecuting people by ethnicity. And the fact that they all show a darker version of something positive and heroic from ATLA creates another brilliant parallel that only a sequel can accomplish.

Another strange recurrence is that the third episode of each show was when I thought, “Oh yeah, this series is going to be amazing.” And I wasn’t wrong.

For TLOK, I am referencing Amon revealing his powers. Removing a person’s bending was how the first show ended the Hundred Year War, so seeing that weaponized against the heroes had me realize that the series was willing to honor something from the past while being different.

Me, I love when tropes are flipped on their heads; the light turned to dark, the heroic turned villainous, good falling to evil. I admire that so much, I made “corruption” an element in my book’s magic system. Which is why I love TLOK, for it is not afraid to show a realistically negative side of something in its predecessor.

The first time I heard of airbenders, my initial response was: “Why don’t they ever fight by taking the air from someone’s lungs?” I asked this to someone in college, who replied that the Air Nomads have a pacifist philosophy. I asked this again to someone at work last year, who said that, and added that TLOK has a villain who does just that.

An evil airbender? When the hero of the first series was an Air Nomad, who usually has peaceful ways? Demonstrating how Air Nomad philosophy can be used for evil ends? Zaheer using airbending to asphyxiate the Earth Queen and send the Earth Kingdom into anarchy? All great storytelling elements.

And the same applies to Unalaq becoming a dark Avatar, or Kuvira using Toph’s metalbending and Zuko’s legacy of a peaceful Fire Nation to advance herself. The writers were willing to go there, and that’s what makes the show legendary.

And, TLOK does the vice versa of what I mentioned above regarding trope subversion, things once seen as villainous being heroic (and so on). For instance, Mako being a heroic firebender (though his actions are not always good). Lightningbending used to fuel power plants, and war balloons from the Fire Nation assisting the protagonists.

And this adds into the third major point of sequel writing: it reinforces the messages and spirit of the original, while also expanding it and showing new challenges. The redemption of the Fire Nation is intact, and it has been reformed to a positive force in the world. And building off another takeaway, it shows the long-term effects of how much change can happen when people are willing to see other perspectives.

And the way this is challenged is also a darker version of it; each major villain has a secondary villain of opposing ideology, a hammer and anvil smacking together, with the innocent caught in between the clash. Many perspectives are seen, leading to conflict, while Korra and the others have to learn from their enemies to find the best path.

Some fans of either show try to make it a competition between the series, but I strive to discover the conversation between them. ATLA was a tough act to follow, and for them to create a sequel roughly equivalent to the predecessor’s quality is a feat of artistic skill.

What are your favorite parallels between these shows? What have they taught you on developing sequels?

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Thankful for Satire: The Laughter

For this last week of November, I will conclude my take on the satire genre by giving my review of the five examples that I have been using.

Before I begin, I have an announcement for my December posts: I would like to try a holiday-themed choose-your-own-story. Each week will be another “chapter,” and I would like your input on the premise for the entire story.

Viewers can vote on the Appspot website and Facebook page via comments, but only one vote will count per identifiable person. For example, the same person voting on both platforms will only count as one vote. At the end of each chapter (barring the finale), there will be a list of possible directions the story can go, which also will be voted on. Whichever suggestion receives the most votes wins. For each week, a viewer can suggest a premise (Week 1) or idea for the next chapter, and if it gains the most votes, it will be the direction taken.

The first chapter, and premise for the entire story, can be one of the following:

  1. Rudolph’s Revenge: Exiled from the North Pole, a certain red-nosed reindeer is not playing any games about the corrupt operations.
  2. Foiled Yeti-Gan: A covert squad of elves must team up with surprise allies to defeat the evil Dr. Yeti and save Christmas.
  3. The Snowman of Coldwood University: A serial killer strikes a college dorm, and a group of students must act before he murders again.
  4. The Crammed Bus: A young couple vacationing at a ski resort faces trouble when an avalanche traps them there.

Please vote for whichever option you would like to read. Also note that each story will likely be equivalent to “R” rated in terms of language, violence, and adult themes (barring explicit sexual content), as my upcoming novel is. Now, that is enough for next month; let us finish the current one.

Going counter-alphabetically, we have Mel Brooks’s Spaceballs. I can only sit through this movie while intoxicated, which is why I will give two separate scores for it. Some moments are memorable and a handful of jokes age well, but not enough for a sober adult to gain much. Even for a satire, it does not do much with the targeted subject, merely making a mirror of it.

Plot: 1/4 sober, 2/4 drunk

Characters: 1/4 sober, 2/4 drunk

World-building: 1/4 sober, 1/4 drunk

Details: 1/4 sober, 3/4 drunk

Miscellaneous: 1/4 sober, 2/4 drunk

Total: 5/20 sober, 10/20 drunk

Moving on, Matt Stone and Trey Parker’s South Park is a show I have been watching since childhood. With over twenty seasons, it is a powerhouse of social commentary, and there is not a single episode that has not made me laugh nor think harder/more on the subject depicted.

No need for each category. 20/20.

Monty Python and the Holy Grail is another favorite. A comedic icon, where if you make one reference in a room full of people, at least one will come back with the next line from the film (or, at least, make another reference). While no viewing will ever be as immediately funny as the first time, a couple of drinks restores that initial charm.

Plot: 3/4 (the disappointing end scene is enough to dock a point, unfortunately)

Characters: 4/4

World-building: 4/4

Details: 4/4

Misc.: 4/4

Total 19/20

Douglas Adams’s The Hitchhiker’s Guide to the Galaxy is next on the list. A fun philosophical journey, the novel did not intend to satirize sci-fi itself, but rather chose to use sci-fi as the tool to satirize humanity and its search for meaning. The book succeeds at taking on serious subjects without taking itself too seriously, a good balance for the genre.

Plot: 3/4

Characters: 3/4

World-building: 4/4

Details: 3/4

Misc.: 4/4

Total: 17/20

To round us all off, Voltaire’s Candide is a brilliantly irreverent, deceptively cutting, and comically tragic lampoon. Particularly bold for its time, it may not have the same impact nowadays, yet it has nevertheless inspired generation after generation of satirists for over two centuries.

Plot: 4/4

Characters: 2/4

World-building: 3/4

Details: 4/4

Misc.: 4/4

Total: 17/20

It has been a pleasure returning to one of my favorite genres. And with the upcoming posts in December, you may see how I bring such stories to life.

Do not forget to vote on your favorite option, or suggest your own.

Have a Happy Thanksgiving; and I hope everyone had a Happy Veterans Day.

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Film Reviews: My Favorites from Horror

For October, I have discussed various conventions of horror, and how certain threats presented in the genre play on particular fears. The way each form operates leads to strong appeal or distaste for others.

This week, I will share my favorite works of each type of horror, reviewing them individually and compared to each other.

First, each subgenre and its respective story:

  1. Monster stories, featuring a nonhuman physical entity that preys on people, demonstrating the weakness of the body. Example: Dracula.
  2. The Unknown, featuring an abstract or otherworldly entity/spirit/force, playing off the limits of the mind. Example: Oculus.
  3. Human villains, featuring people who harm their own species, examining the failings of morality. Example: Sweeney Todd.

Bram Stoker’s Dracula made vampires a staple of horror. Twilight ripped that staple from the flesh of the genre, leaving a wound that nearly bled it dry.

While not wet-your-pants scary to today’s audiences (though it has its moments), I like Dracula for more than it being an icon. I appreciate how it revolutionized horror, providing a different sort of fear. Only one other book gave me the constant sensation of being watched while reading it–and that was 1984, where characters have screens literally monitoring them.

Though only appearing in a few scenes, the infamous Count has a presence that pervades the novel. Being watched, but also being stalked. And the vampires in this book are indeed the ultimate predators of humans. Attacking at night, with our limited vision. Strength and speed to overpower our weak bodies. Luring and hypnotizing with their eyes, rendering us helpless for the feeding. Waiting for people to sleep, so they are isolated.

The story told through documents (letters, journals, etc) provides a strong perspective on the events and characters, and arguably inspired “found footage” horror. It creates an intimacy with the reader, as though they are confided with the secret, but subtracts the immediacy of the moment.

Overall, this novel has earned its iconic status, and is a must-read for horror fans.

Plot: 4

Characters: 4

Worldbuilding: 3

Details: 3

Miscellaneous: 4

Total score: 18

Skipping ahead over a hundred years, Oculus provides its own unique story. This movie by Mike Flanagan features two siblings, as adults and flashbacked as kids, as they confront a supposedly cursed mirror that manipulates those who look into it to kill and die. The Lasser Glass (as it is called) was in their house as children, causing the events recalled, and resurfaces when they are grown up, as they seek to prove its supernatural qualities and prevent further death.

A theme the movie starts early on is that of perception–whether the mirror actually influences and kills people, or if they are simply insane and hallucinate everything. The “MacBeth Effect” as I call it, the movie makes it tricky to deduce what is real.

To say nothing of the imagery, such as the Lasser Glass’s former owners, and how well the cinematography blends the two stories together.

This exemplifies the Unknown horror, as a cursed object and entity beyond the human brain. The theme of madness also demonstrate the commentary on the limits of the mind common to the genre, and how it can break in contact with an alien force.

Brilliant and trippy, the awesome premise reflects in its execution.

Plot: 4

Characters: 4

Worldbuilding: 3

Details: 4

Miscellaneous: 4

Total score: 19

What’s better than a slasher flick? How about a slasher musical, with clever lyrics, shameless violence, creepy commentary, and a duet between Jack Sparrow and Professor Snape? Sweeney Todd: The Demon Barber of Fleet Street provides it all, benefiting from Tim Burton’s creativity.

Banished by a corrupt judge, barber Benjamin Barker returns to England as Sweeney Todd, craving vengeance for his false imprisonment and Judge Turpin stealing/destroying his family. The film showcases the worst of both sides of the law–serial killer, and wicked authority.

The use of song juxtaposed with the gore and dark themes makes it a fresh experience, able to invoke shock and laughter all over. The characters are fun and fleshed out, a movie with more villains than “good people.” The story progression fits Todd’s growing madness, becoming more chaotic as it escalates, and the moral fiber splits.

It ties into my previous post with the theme of social tenuousness. People betraying and tearing each other apart are only part of it. Todd murdering customers, people who trust him with their lives, demonstrates how easily someone could kill us without being suspected. On the flip side, Judge Turpin not only enforces the status quo, but corrupts it, showing how easily a tyrant can operate. On a whim, he can destroy your life, arrest you under false pretenses, commit atrocities to your family–and face no repercussions. Frightening in its own way, how the face of justice wields it to create injustice, and the only retribution comes from a psychotic murderer.

Not only one of my favorite horror films, but one of my favorites period, Sweeney Tood is a yearly Halloween tradition for good reason.

Total score: 20/20 (full points across all categories)

In relation to each other, these works succeed as horror not only by making strong antagonists, but by making the conflict between the characters personal. All three stories have the villain actively target the protagonist and their loved ones, to catch those who previously escaped (John Harker in Dracula, Kyrie and Tim in Oculus) and/or snatch their lover (Mina Harker, Lucy Barker). This creates greater investment than “wrong place, wrong time” scenarios, because there is the established relationship.

Each work also features protagonists who fight back against their enemies, no matter how helpless they may seem (compared to the strength, enigma, and authority of their foes). The primal fears in horror involve showing threats to a person’s survival, and strong horror demonstrates how far someone would go to stay alive. Lambs to the slaughter do not capture the mind the same as a ram battling off wolves. Working against Dracula, trying to expose and destroy the Lasser Glass, plotting to murder Turpin–the characters put the “fight” in fight-or-flight.

The three stories also have people consumed, physically and mentally. This plays off the fear of being eaten, reaching deep down in the subconscious, lending higher stakes compared to other villains who simply kill their targets.

These similarities all form aspects of great horror, essential regardless of the threat type. Each knows which subgenre it wants to be, and makes the most of it. Sweeney Todd does not need to be a monster or have supernatural powers, demonstrating what people are capable of doing with a couple of razors and sly manipulation. The Lasser Glass has no humanity itself, reflecting the faces of its victims, in a way stealing their identities and rendering them as inhuman as their captor. And Dracula would not benefit from being abstract, representing a concrete threat whose known capabilities frighten, maximizing his effectiveness as a predator.

Moreover, the works raise questions about the type of danger presented, and helps us understand what leads them to be scary.

While I am not claiming these as the objectively best horror stories, these are my favorites because of what they accomplish in the archetypes discussed. They have my recommendation, and I always enjoy re-exploring them.

Until next week, have a happy Halloween, a bountiful Feast of Samhain, y un felíz Día de los Muertos.

Taking a break from the more pessimistic themes of the past two months, November will have more uplifting literature posts. Stay tuned.

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Book Review: The Pendragon Series

If you were in middle school during the 2000s, you probably read the Pendragon series by D. J. MacHale. Also known as Journal of an Adventure through Time and Space, these novels have nothing to do with King Arthur Pendragon of British legend; they follow Bobby Pendragon, a teenage boy from modern-day Earth, as he crosses the cosmos to keep the worlds in balance.

The series fits the themes I have looked at so far in Tragic Flaw September, and serve as a strong case-in-point, with obedience and community driving much of the conflict.

Ten novels total, one for each of the ten “territories” (a world at a specific location in time and space), contain this adventure. Each territory has a “turning point,” a critical moment that forever influences the direction it goes in. Enormous social change, for better or worse, is on the line. Bobby and the other Travelers can use special means to transport themselves across these worlds, so that the turning point swings in a way that benefits its inhabitants.

Enter Saint Dane, a rogue Traveler with shape-shifting and mind-controlling abilities, who seeks to use the turning points to bring ruin. He resembles figures like Loki (mythological and Marvel), the Four Horsemen from Revelations, the Egyptian god Set, and Emperor Palpatine from George Lucas’s Star Wars – out to dominate what he can and destroy what he cannot.

The scale of the series’ stakes is large, yet the stories are on-the-ground. The turning points relate to areas such as technology, warfare, and governance. In each novel, Saint Dane sides with one faction out to oppress or eliminate another, while the Travelers ally themselves with the targeted group.

One can already see how the tragic flaw of community comes into play, as Saint Dane leads others to commit tyranny, corruption, and even genocide. He often aligns himself with factions of the governing elite, where the tragic flaw of obedience also appears. A number of horrors happen due to people doing what they are told, no matter the consequences. Though, occasionally, he leads chaotic criminal groups in insurgencies against the legitimate rulers.

Playing on people’s hatred for the outside and loyalty to their orders, Saint Dane’s most formidable weapon is the shortsightedness of humans.

I chose to review the novels as a group, for one weakness they have is their formulaic repetitiveness. The territories themselves have their unique flavors, but the similar story structures leave a stale aftertaste over time.

The series also tapers off in the later installments, particularly in the events surrounding Bobby’s Earth friends Mark and Courtney. The conclusion still works in the end, and the final chapter helps bring everything full circle, so I can appreciate most of the journey.

And now, for the score:

Plot: 3/4

Character: 3/4

World-building: 4/4

Details (Scene, Prose): 4/4

Miscellaneous: 4/4

Total: 18/20

It is great for young adults, using more mature language but not going overboard. A fun adventure, presenting stories where the fate of worlds boils down to tragic flaws. I definitely plan on rereading them at least one more time.

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Book Review: Gardens of the Moon

Here is my spoiler-free review of this novel by Steven Erikson:

Gardens of the Moon is a fantasy work from The Malazan Book of the Fallen series, with a complex network of plots and characters. The novels bear a stark resemblance (pun partially intended) to George R. R. Martin’s A Song of Ice and Fire, as there is less focus on a “good versus evil” struggle, as much as a conflict of factions. Not a two-sided chessboard, rather a game of Chinese Checkers where each piece is its own team.

The premise is as such: the Malazan Empire is in decline, and to reassert its dominance, the nation undergoes a military campaign against the continent Genabackis. Perspective changes constantly, representing Malazan soldiers, people from Darujhistan (the last city in Genabackis the Empire does not control), and others jumping at the war’s opportunities. This constitutes not only a clash of nations, but of rogue mages and even gods clamoring for power.

I will say this: Gardens of the Moon has one of the slowest starts I have encountered in a book. At least, compared to other stories I enjoy (and as opposed to works like Great Expectations, where the beginning, middle, and end are even slower). It definitely challenges the reader to piece together what is going on; but once I figured it out, the pace accelerated like a dog that hears the word ‘treat.’

And speaking of treats, the climax succeeds. Not only does it tie together the interwoven plot-lines of the novel, it does so in the ideal order, while leaving enough open for following books.

The character lineup is ensemble, though Erikson writes many of them in ways that leave lasting impressions despite limited page time. The Bridgeburners, the Malazan group with the main focus, has credible interactions as a military unit. Ganoes Paran and Tattersail, the closest the book comes to having protagonists, have far-reaching journeys that play into the scale of the story. My favorite characters are the group in the city Darujhistan – the thief, the assassin, the courtier, the boozer, and Kruppe. All memorable and fun.

As mentioned above, the central competition occurs between multiple parties. There are only one or two true antagonists in the entire book, for each faction is the protagonist in their eyes, and antagonists to everyone else. This brings an elemental of realism, balancing out the high-magic nature of its universe.

The novel could have benefited from more selective use of world-building. Oftentimes, it delves into lore that holds no direct relevance to the story, while underplaying the pieces that do. Erikson does use the majority of the information he gives, though sometimes falls into the fantasy trap of massive text blocks that can confuse more than clarify. The nonchalant and straightforward style, however, keeps the reader grounded.

Overall, Gardens of the Moon impressed me, and brought me into the Malazan Book of the Fallen series. The story taught me about proficient writing from its few shortcomings and numerous successes.

And now, for the score:

Plot: 3/4

Character: 4/4

World-building: 3/4

Details (Scene, Prose): 3/4

Miscellaneous: 4/4

Total: 17/20

I enjoyed this novel and its sequels, though I should add that it is not for everyone. It works not so much as an introduction to fantasy, rather the advanced level for veteran readers. The Black Diamond of the figurative slope.

Note: all works and characters are the property of their respective owners. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, research, commentary, and or parody. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

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